7.5. Interpolation#
Interpolation is a feature that allows you to transfer results from a case onto a different mesh. This is particularly useful when you want to:
refine the mesh
run a slightly altered geometry, such as containing flaps
transition from a BET Disk simulation into a fully-resolved sliding interface simulation for rotors or propellers
New mesh can either exist within the same project as the case or be a part of a different one. When interpolating, the parameters can be modified, which allows for redefining boundary conditions to match new mesh boundaries.